•Play Briar by the “walk first, frenzy second” rule: do not press W until the target’s route is already obvious, because her clean fights are the ones where E is still a brake and not a panic cast after you auto-pathed into a bad line
•Q is Briar’s weirdest real tool because it rewrites frenzy targeting—Q on a minion, monster, or ward can break champion priority, stabilize pit fights, re-center a bad chase, or create wall exits that do not exist if you treat it like a normal dash
•Briar’s best recent results come from turning early contact into a scripted chase rather than forcing blind openers, and the data backs both halves of that: she gets a bigger payoff from early lane-kill/skirmish conversion than several similar junglers, while losing games stay more salvageable when you stop trying to play fed-Briar from neutral space