Winrate by number of games the summoner has played on this champion.
Game duration
Winrate by final match length.
Tier
Winrate across ranked tiers.
•In lane, put the first keg under your own feet more often than on the opponent, so they have to walk into barrel-plus-passive space instead of getting a free chase after you spend your zone on routine poke
•Before level 7, win with self-kegs and simple doubles; after 7 and especially 13, Gangplank's barrel timing actually starts threatening barrel-auto-second barrel-Q patterns and walk-up or ghost-barrel detonations that opponents have to respect
•Gangplank's better games usually come from pushing one more side wave before the grubs, dragon, or Baron fight, then using R or TP so the enemy has to cross a keg chain or Barrage line to enter at all